![]() ![]() Persona 5 is not nearly so complicated: There’s one ending that is both good and true-and a handful of bad ones to avoid. The expanded Persona 4 Golden added two more! Badder! Truer! In Persona 3, seeing your way to the good ending was as simple as refusing to let a friend sacrifice themselves, whereas Persona 4 complicated matters by gating the “true” ending behind several specific dialogue choices on two separate calendar dates-in addition to several variants on the “bad” ending, there was a “neutral” ending as well. Ever since Persona 3, the Persona games have had both “good” and “bad” endings, asking players to make a pivotal decision late in the calendar year that will determine the ultimate fate of their hero.
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